NonogramsHD app for iPhone and iPad
Developer: Hot Cocoa Games
First release : 07 Aug 2010
App size: 13.84 Mb
Addicted - ★★★★★
(by Giocare) "Love the simple premise, but how challenging it is to complete a puzzle. Good interface. Many hours of fun await. Its like a crossword without the words."
Addictive - ★★★★★
(by Jigarama) "This is a great version of nonograms. I have done most of the games like these and this is one of the best controls."
Nonograms for iPad is based on the addictive Japanese puzzle game. Much like Sudoku and other such puzzles, the goal in Nonograms is to fill cells in a grid according to the provided hints.
Nonograms for iPad includes over 12,000 gripping puzzles developed by Atanas Georgiev, founder of puzzle-nonograms.com. These puzzles are what makes this app so great. Unlike other puzzles that are generated randomly, these puzzles use sophisticated algorithm to test for maximum enjoyability.
The puzzles included range in size from the simple 5x5 to the challenging 25x25.
The controls have been designed specifically for the iPad and are effortless to play: Simply choose what you want to do and drag your finger on the screen. To remove a mark from a cell, simply tap it.
Features:
• 12,500 different puzzles designed by the awesome Atanas Georgiev, operator of puzzle-loop.com, ensure that you will never run out of fresh puzzles
• Multiple undos and redos ensure that you can always recover from a recent mess up
• Currently played puzzle is always saved so you can resume it at a later time
• Beautiful graphics let you play in peace
• Turn sounds on and off
• Game timer keeps you engaged
• Auto-fill feature fills a complete row or column with x. Very useful for larger puzzles.
How to play:
Nonograms board is a square grid. Each cell on the grid can be either on or off.
The top and left edges of the grid contain hint numbers. The hints describe the chain of connected marked cells that appear in the row or column. For example, if the hints for a row is 3 2, it means that the row has three consecutive cells marked, followed by at least on non-marked cell, and the two consecutive marked cells.
The puzzle is solved when all the cells are filled-in correctly.
Use the X to specify that a particular cell cannot be marked.